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torok said:
Chazore said:
JRPGfan said:
It happends to all systems, eventually.

yeah but that's bad remember?, dirty filthy pirates.

I honestly remember this being a driving point against the PC and the likes of 360 and slightly PS3 but when it happens to PS4 "things happen".


I don't think that this causes any damage. PS2 was the most absurdly pirated console ever and it was ridiculously easy to mod it and play pirate games. Even with this, it sold more software than any other console.

It doesn't matter if it's PC or consoles, I don't think piracy has a significant effect. Why? I know some guys that barely had money to get a cheap modded X360 and after they got one, they have dozens of games for it. A 360 here in Brazil costs R$ 800 and each game ranges from R$ 70 to R$ 200 (US$ 1 = R$ 3).

Without piracy, these people wouldn't buy the console or the game. They can't, it's simple like that. Most pirates, if piracy was magically removed from all platforms, would simply stop to buy games or just buy a few. The impact in the industry is way less that the publishers like to claim. I'm not defending piracy, I'm just showing that the people who do it wouldn't simply buy all games if pirating wasn't an option.


Back when Borderlands 1 came out I downloaded it on PC loved the fucking game (one of my favorite PC franchises now) showed it to 6 or so other people and I played thu the whole game twice within 1 weeked
(invited those friends to come over and installed the game on my old 2 computers connected to my old monitors/TVs) and after the game got DLC we all ended up buying the GOTY edition of Borderlands 1 and we all own Borderlands 2 now including the season pass.

 Funny thing is that most of us dont care about PreSequel because it came to fast after BL2 is not made by the same dev etc. Seems like a cheap cashgrab to most of us.

Same happened to games like DungeonDefenders etc. I usually download them  share my opinion with a handful of friends and we all end up buying the game.