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shikamaru317 said:
Anfebious said:
 

I'm not downplaying! The combat really looks boring, just look at the Gamespot video. There where about 2 magic spells he kept using on the video and the same 3 hit combo for the entire 7 minutes that the video lasted. Looks boring  to me.

Just because he didn't use the full variety of combat doesn't mean that it doesn't exist. There are 5 different signs (spells) each with 2 different possible variants depending on your skill tree choices. There are two different sword attacks (fast and strong) as well as a detailed stamina and adrenaline system. There's also the crossbow and craftable bombs. Combat in Witcher 3 is surprisingly deep if you use use every tool available to you. Witcher 3 combat looks like an elegant dance in the videos I've seen of skilled players playing it, perfectly timed dodges and attacks, traps, bombs, spells, etc.

I have a feeling that is the problem with this game. It sounds like Skyrim which had a lot of stuff you could use in combat but it wasn't neccessary. It can be as deep as you want but most of the stuff wasn't neccessary to make progress.

I did everything in Skyrim by using the flame spell and a sword. After 50 hours it gets very boring. But it was the most efficient method of killing enemies for me, so I never felt compelled to try out new stuff, because there is no enemy in the game that demands you to explore the other options in combat.

If you read a couple more of reviews you can see that people mark the battle system as nothing special. The destructoid reviews says it's fun but it lacks complexity compared to the first games in the series. I looked videos and it looks simple... Even the Gamespot review says it's too easy.

It's a shame because it looks gorgeous and sounds interesting but I already experienced this kind of open world game and I get bored fast with them.

If there is a demo though, I would be willing to give it a try just to see how the combat system "feels".



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