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A lot of games have better textures on PC than consoles, PS3 era textures were horrible with 512 MB of RAM. Now With 8 GB its ok. The thing is , lets imagine that they make a PS4 with 16 GB of RAM, is the GPU powerfull enough for that amount of memory?. Is the little CPU enough? I think PS4 is a balanced machine in a sense that if you put more ram, you wont be able to take advantage, if you put a better graphic card, you need a better CPU, if you put all of that, then you would need more optic space, I remember people talking about a bottleneck at 50 GB. Anyway, I would like to see particles and weather efects on Proyect Cars on PS4 as on PC, But again, A very high end PC cost 2000 USS and a PS4 costs 400 USS. So its obvious you cant get the same experience. I guess 8 GB is good enough for the rest of the hardware. I hope they put 16 GB of Stacked memory and a better CPU and GPU in 9th gen. That would make a change, but the change is getting smaller on each gen because you really need a lot of hardware to make subtles changes like realistic shadows, dinamic lighting, global ilumination and tons of particles. We also need good games and programmers, I have a fkng great PC and a PS4. And the only game that really enjoyed from 2015 is Bloodborne.