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I agree to an extent. It is unreasonable to expect games to look the same from early footage to final release. Stuff happens; sometimes the technical stuff needs to be trimmed back. This is realistic and OK. The problem arises when trailers are faked to hide the downgrades until post-launch or the downgrades are senseless. I also find the obsession over minor changes that are not very noticeable when the game is in motion causes disproportionate responses. The concern should be for the overall visual experience in motion. The problem with these articles is largely their tone which is designed to grab max clicks through outrage culture, not to inform the consumer about meaningful issues. However, I have no issue with people reporting downgrades when significant and/or serious due to coverup issues.