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Warcraft is so good and so good-looking that it got this immediate attraction; everybody who would ever consider playing an online game said, 'This is the one. I gotta try it.' And what'll happen is inevitably, like the health club model, after you pay your 30 bucks a month for 3 or 4 months and you only go once a week, you realize it's not worth it and you split. That's what will happen with Warcraft ... I think it's going to roll back to a million. I'm not predicting it's going to happen in three weeks; I'd guess it has a half-life of 6 months to a year,

-- Michael Pachter's prediction on World of Warcraft. This was after the game had been released, by the way. 

 

I'm curious, by the way. Why was this person ever taken seriously in the first place? I see no predictions of any kind that he's gotten right. Did he predict something correctly that no one else did at some point? That's usually how these guys rise to prominence.  



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