curl-6 said:
They put it down to a low sample rate, so maybe it samples at a lower or higher rate based on the situation? That would cause the artefact in some scenes but not others. |
Btw from that article:
"UPDATE: It's come to our attention that the build of Project Cars used as the basis for this article was not intended by the developer Slightly Mad Studios for technical analysis. We weren't aware of this, which was the unfortunate result of some miscommunication on our part with the game's publisher. It was an honest mistake and it is not our intention to misrepresent the game, so we've unpublished the videos that form the basis of the article."
Makes it sound like its a issue could have been them getting a non ready for release version they tested it on.
If that video is from a early non ready for release version of the game... yeah that could explain it as well.
Still XB1 comes out looking great in that video, while the oppersite is true for the PS4.
Its more or less the only video where that happends, with project cars.







