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Hiku said:
sc94597 said:
outlawauron said:

It sold 6% for that month. The charts aren't lifetime digital/physical sales.

I would think digital sales would be pretty frontloaded, as they appeal greatly to people who are impatient and want to get the game without having to travel to the store (maybe that is one reason why Japanese digital sales are less - higher store to people density.) Still I can't reconcile low Japanese digital rates, at about 2-6% for Nintendo games according to Famitsu, while Nintendo claims Japanese digital sales (after dropping) make up 30% of total digital sales and then also claims that their digital sales make up 13% of total sales in NA , especially when Japanese sales usually are less than NA/European sales overall. 

This means Japanese digital sell-through rates (for Nintendo) must be close or larger than NA/EU because they are selling almost a third of all digital games, while selling fewer total games in general than the other regions. 

There's more to digital sales than just the charting new games during release week. Classic e-shop games, DLC, discounted older games, etc.

I'll say this though. I'm pretty sure digital sales tend to be quite a bit higher on 3DS than on WiiU given the fact that a single game on WiiU can fill up your entire drive. Xenoblade X is 22.7 GB. When you have to consider getting an external drive for one game, you can bet that people will think once or twice before deciding on that.

Sure, but the virtual console and DLC games are released in all regions. They are a constant. Unless you believe they sell more in Japan than in other regions? The ratios still remain the same, in such a scenario. 

The same holds true for the 3DS by the way. You are only given a 4 GB SD card with most 3DS purchases. Two or three 3DS games fill this up pretty fast. For the price of a class 10 32 GB SD card you can get a 320 GB External HDD.