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Only played a few hours before I quit. Monster Hunter has a more meticulous combat system where you have different actions having a wide range of damage and recovery time. This game takes the hunting aspect but removes any real depth to the hunting which why all of these clones are failures in comparison.

This is why Sony should hire From Software to create Demon's Hunters. The Souls gameplay is different than Monster Hunter but both use a meticulous style of play. If the series received balancing, quest like matchmaking, replayable areas, etc, it'd be like a MonHun game but with completely different gameplay. Souls has a pretty large community for games that are poorly built around the aspect. So a game developed to help make a community interact easier, a game built around a community would be ideal.

Sony shouldn't both with not only one but two series, Soul Sacrifice, that are only 'okay' and almost no one cares about.