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Samus Aran said:

The sales were pretty similar with all those games despite the Wii U having a much smaller userbase.

For example The Lego: Movie Videogame sold 460k copies on PS4 and 450k copies on the Wii U. Lego Batman: Beyond Gotham sold 260k copies on both the Wii U and xbone. Skylanders: Trap Team sold 500k on the Wii U and 290k on the PS4 (540k on the PS3).

Rayman Legends and ASRT didn't break 1M on any single console. What's your point exactly?

Stop trying to pretend that Tony Hawk has the same audience as CoD. Keep ignoring the third party examples I gave you that sold on par with the other versions. Not every game needs to sell over a million to be profitable. I doubt Tony Hawk  Pro Skater 5 has a huge budget. 

Why don't Western third party developers make games for the 3DS? It has a huge userbase and games like Dragon Quest, Monster Hunter, Professor Layton and Yo-kai Watch have proven to be succesful on the platform. Because they're biased as fuck, that's why.

The Wii U can't support a game that expects a minimum amount of sales. Tony Hawk has a more similar audience to CoD because it is a mature game. The ones you cited are oriented towards kids, a strong public on Nintendo. Anyway that let's us with the following:

- Games with weak sales that sold a little less on the Wii U compared to other platforms.

- Games with strong sales on PS3/4, X360/One that sold abysmal numbers on the U.

If it was a profitable market fro 3rd parties, they would be there. They tried and they quit trying now. That's because they lost money. The platform isn't viable. The only games still there are kid-friendly ones, that found a decent niche. It's similar to Vita, where AAA games aren't feasible but it has a good niche to indie games.

3DS isn't getting 3rd party support because it can only sell a handful of 3rd party games. Devs gravitate towards PS4 and X1 because they can sell almost ALL 3rd party games.

Anyway, that's way off-topic now so I'm leaving the discussion.