Acevil said:
I don't like mobile market, but to act like it has no threat. The rising cost/return of console development is apparant more than ever (Games being stripped of content and sold back to you as season pass dlc, making the core game to be $90-110), that is why smaller companies have wide variety of releases on almost everything and not just one platform (and guess what they release on tablets/handhelds as well), because unless the big three is willing to handle publishing or offer monetary incentives (this may come in many forms), console gaming industry isn't as healthy by itself. Both markets need to co-exist and companies cannot do just console gaming, or companies like Level-5, Capcom, Square Enix, Activision-Blizzard, EA will become less and less and less. Edit: I can see that I might have misread your last sentence intention. However the reverse side of Nintendo being successful because of lasting appeal, is they themselves have to and are going to embrace mobile gaming to be as successful and relevant. |
We have a tendancy to be hasty and to make quick assumptions.
"There is money to be made from casuals, but the best place for any gaming company is with the hardcore."
That was the essence of what I wrote.
But I'm happy you at least partially acknowledged your haste. And for that I am thankful.







