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Dusk said:
sabvre42 said:


I need to correct you -- PS Now DOES use cell processors. I'd have to search for the article again... but they custom built server racks using actual PS3 hardware (6 blades per rack if i recall correctly). They wanted to ensure compatability and experience between the PS3 and PS Now.

That said, the PS4 is essentially a computer. Emulating the PS4 is doable on scaleable server technology. They don't need actual PS4 hardware and can easily virtualize this.

I wasn't aware of that. It actually does make sense in this scenario because the cell processor is such a singular piece of tech. It does seem like a very expensive way to go about it though because they still aren't cheap. 

http://www.extremetech.com/gaming/175005-sonys-playstation-now-uses-custom-designed-hardware-with-eight-ps3s-on-a-single-motherboard

is that the page you are referring to? It's rather intersting, and a clevar way to cut down on the cost associated with it. Essentially creating a custom octo PS3 designed server motherboard. It has likely been tweaked since then as well because the quality of service with PSNow compared to it's beta is quite good, nearly flawless given the right connection, which isn't nearly as hefty as would be initially expected. Although, they still need to add more games for it to take off, but it will come especially now that it's beyond the beta. 


Well tbh - I have a feeling one thing Sony is doing to improve performance is pull the netflix in a box concept. They are installing PS Now racks at local ISP hubs to reduce latency. I'm guesing that contributed to the performance increases.

Its also why these haters piss me off. I experience ZERO input lag on my ps4... and only hit issues on the vita when my wifi flutters. This is on twitchy games too man...