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sabvre42 said:
Dusk said:

Dude. You said, "Putting PS4 games on here would require servers with PS4 hardware, that means enough unified big memory storage and a tonne of PS4 APUs for the millions of people that end up using this. It's very expensive to do that right now, PS3 tech is cheap for Sony, hence why that's being used in their servers." That fundamentally shows that you don't have a good understanding on the subject. I and others have attemtped to make you aware that there is no need for direct PS4 hardware in these servers, the processors, the APU's or really any of it. All they require, and it's not a hard need to fit, is hardware that is more powerful than the PS4 because they will be runing multiple off of each server. In fact they could likely get away with less powerful hardware per application because it won't need to be rendered in 1080p if there is upscaling on the user end, and since PSNow is actually in the wild and working it can be guaranteed that they have found many work arounds for it, similar to how Netflix has figured out ways to supply 1080p videos to it's still growing 57+ million userbase. The PS4 is NOT a powerhouse in any way and it would not be hard to replicate it's processing abilities. Due to the nature of the cell processor, the PS3 would likely be much harder endeavour to take on because it will take either emulation or a direct API designed to convert the code into the form needed to run on the servers. These servers DO NOT have cell processors in them, that would be ridiculous. They are too expensive, with that said a high end server processor can be upwards of 20 grand, and do not even come close to the processing capabilities necessary for what is required in a server. 

Move on. This is the last reply you will get from on the subject. 


I need to correct you -- PS Now DOES use cell processors. I'd have to search for the article again... but they custom built server racks using actual PS3 hardware (6 blades per rack if i recall correctly). They wanted to ensure compatability and experience between the PS3 and PS Now.

That said, the PS4 is essentially a computer. Emulating the PS4 is doable on scaleable server technology. They don't need actual PS4 hardware and can easily virtualize this.

I wasn't aware of that. It actually does make sense in this scenario because the cell processor is such a singular piece of tech. It does seem like a very expensive way to go about it though because they still aren't cheap. 

http://www.extremetech.com/gaming/175005-sonys-playstation-now-uses-custom-designed-hardware-with-eight-ps3s-on-a-single-motherboard

is that the page you are referring to? It's rather intersting, and a clevar way to cut down on the cost associated with it. Essentially creating a custom octo PS3 designed server motherboard. It has likely been tweaked since then as well because the quality of service with PSNow compared to it's beta is quite good, nearly flawless given the right connection, which isn't nearly as hefty as would be initially expected. Although, they still need to add more games for it to take off, but it will come especially now that it's beyond the beta. 



Gotta figure out how to set these up lol.