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JustBeingReal said:

So you think PS4 games would automatically run on a PC or any old X86 processor, just because PS4 uses X86 architecture? Interesting and you think you have a clue about this stuff, LOL.

PS4's games are optimized to run on PS4's semi-custom architecture, it has unique bus layout, it has a different approach to it's memory architecture compared to PC, so no it wouldn't just run on any old server, even with Virtualization, it would require a processor design made to accomodate PS4's games, the very way the code runs isn't exactly the same as any old PC, hence why developers can't just chuck their games straight on PS4 dev kits, they have to alter things to run on PS4, otherwise it simply won't work.

My whole point has been that the sheer amount of processing power just isn't available for what you claim would just be a matter of flicking a switch one day to make Playstation Cloud just run, it needs to be built for the purpose, from the ground up, to accomodate all users that Sony intends to market it too.

 

PSNow uses Playstation 3 Cell and RSX hardware, it's made for a small install base of people that want to play games that run on PS3, nothing else, except maybe running movies or music through those servers. It can't run PS4 games, because it's an entirely different architecture.

 

As for your comment on you and others supposedly educating me, it's you and one other user, most people commenting here have been saying the same things as me, because that's how it is, the technology to run a cloud based gaming system to handle all of Sony's processing needs for next gen, simply doesn't exist online, most of the users have a physical console, as in the eighty odd million PS3 owners and 22-23,000,000 PS4 owners, there isn't a server network made to run all of that processing power in the cloud.

As I've said multiple times the economics of this simply don't work well, a physical console is much more desireable business model, because of how quickly the company can actually make money on the product and also make money on the actual games.

 

As for the end of your post, I'll reply whenever I like thanks, as long as the mods let me do so, you're not in a position to give orders. If you choose to not reply again, so be it.

Do you even know what virtualization is? Do you have any idea how an emulator works? Have you ever used any Virtual box or virtual machine software? Do you know what servers are comprised of ... or how they work?

A server designed for virtualization usually is something like 24 sockets ... each socket containing 4-8 cores, 128-256GB of Ram, and RAID hard drive access. A virtualized blade gets assigned a dedicated socket and an assigned memory range. The firmware/ virtualization software tricks the blade into thinking its a standalone device... and as far as it needs to know... it is. 

In terms of the GPU -- Sony would probably work with AMD to make racks of compatable GPU chips that has a load balancer like queue in front of it to delegate which chip does the processing for which blade on that (or within feet) rack.