Goodnightmoon on 06 May 2015
| sam987 said: I saw gameplay trailers of The Witcher 3. The enemies are so interactive and responsive to any attack you do to them. But in Xenoblade Chronicles X it's almost painfull to see the enemies don't have any A.I. at all. They all have the same fightsequence like: aim at nowhere, get defeated, recover, defend, aim, etc. |
Oh please. The better the game looks, the more people trying to find something wrong with it XD
It´s like comparing the gameplay of Final Fantasy with Dark Souls. Also the enmies he defeat are level 2, look for some epic battles with some big enemies...







