| sam987 said: I saw gameplay trailers of The Witcher 3. The enemies are so interactive and responsive to any attack you do to them. But in Xenoblade Chronicles X it's almost painfull to see the enemies don't have any A.I. at all. They all have the same fightsequence like: aim at nowhere, get defeated, recover, defend, aim, etc. |
Yeah, and last time I played Final Fantasy and the enemies just stood there while it was my turn beating on them. It's like they had no AI at all and just waited for some arbitrary turn. Japanese people suck at making AIs.
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