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the_dengle said:

But they haven't put 10 people on Tony Hawk Tapped Out. They revealed an endless runner for mobile last year, then delayed it indefinitely. I don't see why they can't put 10 people on making a mobile game and a different 10 people on porting the game to another platform, either. Activision has immense resources at their disposal.

Anyway that just makes it sound to me like you agree that Activision isn't interested in putting effort into their games on any platforms other than PS & XB, and that the issue here is not Nintendo's platforms or Nintendo gamers but Activision themselves. Rather than making high-quality ports of this game available to a wider audience they will make a piece of crap to try to squeeze some money out of the mobile market. Don't blame Activision's scummy business practices on a nebulous boogeyman like "the market." Don't forget that Activision is one of the major players who made the market what it is today.


Well, the point wasn't that they were going to make a Tony Hawk themed mobile game.  I could've used Clash of Clans or Puzzles & Dragons as my example :P

Also, I'm sure you realise what a vicious cycle the 10 people thing is.  Why hire a different 10 people to port their game to another platform when they could be put on a mobile project; or start work on something else for PS4/XB1 (which is clearly where their priorities are), etc. etc.

I don't understand the bolded by the way.  Activision did nothing to make the mobile market what it is today - that was a whole host of other developers & publishers.  The state of the market caused by them (i.e. an attractive alternative place that can make some big money for little investment - a place that didn't exist during previous gens) is what I was suggesting was the problem.  Again, Activision had nothing to do with that.