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Ali_16x said:
JustBeingReal said:

I'm not making a thing up, compared to the number of games that have actually come out the delayed ones are really far from the norm.

Bloodborne is an example of a very big, new IP that only took like 2 & 1/2 years to develop, it's actually one of the best looking games this generation so far, it's a gorgeous game!

God of War isn't open world as far as we're aware, well past games haven't been, open world games take more time and it isn't a new IP, nor is it being developed on complicated hardware. If developers implement multithread and Async shader tech then the level of fidelity isn't that hard to achieve. API development is already well under way.

It didn't take Santa Monica long to make good use of the complicated PS3 Cell tech, PS4 is much easier for them to work with.

Look at what Guerrilla Games managed to achieve at launch, Killzone Shadow Fall is gorgeous, even now.


Sort of off topic too what you are talking about now, but Sony Santa Monica said they will have a huge presense at PSX this year so it's actually very likely they will reveal God of War 4 at PSX with a March 2017 release date.

This