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sundin13 said:
Goatseye said:

X360 has 2 marketplace sections for small downloadable games: Arcade and Indie.

Indie games are self published, they use X360dev kit and it mostly gets published with no supervision. Its contents have the least quality obviously.

Then there is the Arcade section, which games placed here have to have a publisher and by doing that, it has to go through a certification process (I believe internally).

I don't know why you're bringing the parity clause up over and over, as we're not talking about Indies relationship with MS but Indie software quality.

In my honest opinion, MS should've been indiferent to most Indies released until now and invest in more partnerships to reinforce the brand (type?) Arcade Games. Which brought us State of Decay, Battleblock Theater, Shadow Complex, Iron Brigade, Toy Soldier, Geometry Wars, Dust: Tale of Elysium, etc... all made for X360 first.


1Xbox Live Indie Games was an absolute mess and was pretty much just as bad as Steam Greenlight if not worse because it lacks the exposure.

2Taking away all of the bullshit that MS has pulled in the past (you want to pretend that it isn't a part of this conversation when it is), Arcade is no better structurally than PSN or eShop.

1- Isn't that apparent on any Indie scene(music, film, etc...)?

2- What bullshit MS has pulled you been rambling about? Arcade on X360 was more robust and had more to offer than any other console. MS has been offering Arcade Games since OG Xbox, when PopCap was  an Indie dev. Every Summer since 2008 (stopped in 2013), MS promoted indies through Summer of Arcade.

And when you say Arcade is no better structurally what do you mean by that? I hope you're not talking about MS backing the program.