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It gets lot of flack cause it's one of the worst AA methods that blurs textures and doesn't solve subpixel crawl.

Here are some good reads with comparisons and performance charts:

http://www.hardocp.com/article/2013/03/12/crysis_3_video_card_performance_iq_review/6#.VUglx5NyyDk
http://www.hardocp.com/article/2013/03/12/crysis_3_video_card_performance_iq_review/8#.VUgl95NyyDk
http://www.hardocp.com/article/2013/03/12/crysis_3_video_card_performance_iq_review/9#.VUgmBZNyyDk

http://www.tweakguides.com/Crysis3_6.html

As I said in other thread, SMAA 2Tx is much better, with almost the same performance, so not sure why devs are not using it more (though to be fair, it seems there are more of them recently).