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sundin13 said:
Goatseye said:

You're offside bruh!

MS wanted them to get a publisher and if they couldn't find one, they could've published with MS Studios.

And the parity deal issue was blown out of its real proportion, MS said that they work with devs, case by case.

 

Its still largely a game of Microsoft trying to pull all of the strings with indie devs. They set up a system that has them deciding what is best for these small companies and has them trying to make decisions that they don't really have the right to make. While the parity clause is not a hard rule, it is still a hoop that MS is making indie devs jump through. I have heard "we aren't releasing on Xbox because of [reason]" enough times to believe that these hoops really aren't helping anybody. It seems that MS has lightened up though, but I admit I haven't been keeping close tabs on the issue.

Microsoft don't tell Indies what to develop or interfere with the develepment process. We're talking about Indie quality control here, not Parity Clause.

MS Studios used to publish their games for X360 and the devs afterwards could just re-release their games on their own on Steam.

It was nothing special, just a quality check to make sure with didn't get messed up games.

And for the devs that said they don't release their games on X1, I'm pretty sure they won't be missed. Indies mostly, are complementary software, not killer apps.

MS during X360 era, had a small games program (Arcades) that rivaled Steam. That was when small games and Indies didn't count towards list warz.