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I don't see the problem with 14 hours for 28 levels. 28 levels is a lot, most level-based shooters have way less than that. Of course if you're na expert it'll take you less time to beat tha game but 14hours is for the average gamer. Besides this game seams to have a puzzle/jumper side to it, not just walk and shot. This alone should grant it more playing time.

I hope it has long (but not too long) creative levels. If it has I'm sure I'll just love it.