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SvennoJ said:


Interesting, I hope you're right. I'll buy two for that price :)
It could really be a game changer at $129.

As for hololens, I guess MS might make the same choice as with Kinect. It seems more suited for work/research related applications like Kinect.


That's another reason why Sony will probably want to release at as low a price as possible, if it's cheaper then the potential for Multiple buys of Morpheus per console can also increase the install base, assuming that 2 or more headsets can work per one console, which is probably unlikely in anything but undemanding titles.

Maybe Sony will have some kind of supplimentary processing option for people that want to have multiple headsets connected to each console.

Maybe this could be an incentive for Sony to drop the price of PS4 down to $299/£249, outside of the regular price cut factor (Sony usually drops the price of their new consoles down by $100 pretty quickly, like within a year of launch).

Another price cut down to $249/£199 by Fall 2016 seems very likely.

 

I don't know about Hololens, it's similar parts wise (frame, panel, sensors, tracking system), although the panel tech being transparent may add to the costs, although it may not, MS may be forced to take a hit on Hololens retail price at launch to try to stay competitive. Assuming it can run on XB1, it's not clear about whether it's a PC thing.

MS may be forced to add an additional APU & memory in a separate console for Hololens to work with XB1.