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Samus Aran said:

Yes, $4.000.000 and the game still looks like shit (graphically). Meanwhile, Playtonic made a better looking 3D (pre-Alpha?) game in just 3 months. I never said Wayforward wasn't very experienced btw, I'd just back ex-Rare developers (the good ones) over them any day.

Can't compare Zelda, TW3 and UC4 to an N64-style platformer either.

Inafune, I don't like or trust him. He's overpromising and is already talking about live action movie, anime and manga.

The entire exchange was about how experienced the developers involved are. And I don't care about your personal thoughts on Inafune? (???)

Lots of games are delayed all the time for various reasons, and that's considering they usually aren't announced to begin with until they're well under way. Here (as with most Kickstarters, which I'm sure is the reason for most crowdfunded delays), you have a developer trying to pin down a release month before work has even properly begun on the game.

I think you're being rather stubborn here. Can you not conceive of the possibility of this game being released in 2017? Can you also not conceive of the possibility of the Wii U struggling to maintain any kind of awareness among gamers a year and a half from now? From where I'm standing at least one of these two problems is bound to rear its head.