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JRPGfan said:
Chazore said:
AR still needs time but not a ridiculously long time mind you, AR still has a way to go just like VR does and honestly I don't see either doing gangbusters like some think they will.

Hopefully in the end with time and proper prepping and the right angle of marketing, MS will make AR a thing with everyday life and gaming in the mix.

And just a note because I know exactly the reply that will come my way without a doubt, no I'm not up for the typical VR>AR debate, take that with you out the door as you go, I won't be biting.


VR is alot closer to being market ready than AR is
, judgeing by videos of people useing them and first impressions.

Im not going to argue which is best, but I can see VR being alot more friendly for gameing development.

And by VR having market ready products or finishing prototypes, while Hololens is more like a concept yet.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."