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AnthonyW86 said:
RolStoppable said:

I think you aren't really aware of the actual scope. You mention NfS as an IP that belongs into the category of ports, but that only holds true for the 2006 and 2007 releases. I think it began in 2008 that the Wii got entirely different NfS games and not in the positive sense; EA released quickly put together arcade racers that were bordering on shovelware quality. In the same way and around the same time, EA moved their Madden and FIFA franchises away from their simulation roots and provided something else of lesser quality. Just because the name of an IP remained on the box, it didn't mean that what people normally expected was still in the box. And these lesser games got worse with each passing year, so the sales patterns adjusted accordingly.

The entire Wii-and-third-party-software-sales issue feels upside down. It is seen as a bad thing that third party software didn't sell better, but when the actual quality of third party support is taken into account, everyone should be happy that third party software didn't sell better. Like the wall of shame shows, these games are neither something that deserved to sell nor to be defended. Quite frankly, it's utterly disgusting what third parties did.

 


Sorry but i think you are way to harsh here. Don't forget that Wii was just an overclocked Gamecube and pretty much an 6th gen console in terms of power. That's why in the beginning quality was higher because these games were also released on ps2/xbox. Once the industry moved on to ps3/360 they were pretty much forced to completely redesign any game to port it to Wii. By providing an uncapable system it's Nintendo themselves that alienated any serious third party support that was left after Gamecube.

it could also have been audience.  By 2008, it was pretty evident who the audience for the Wii was (children...mostly bought by parents, elderly,females and a very small "hardcore" base).  3rd parties and Nintendo themselves acted accordingly.