By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Samus Aran said:
DonFerrari said:


I haven't said anything like Sony doesn't screw up. You and others insist that whenever Sony wins is by luck. very Lucky to beat Nintendo 3:1 7:1 and 2,5:1... And when screwing up Nintendo beats Sony 1,15:1. Who won by luck or others mistake them?

 

You don't have the slightest Idea of Nintendo profit on consoles nor Sony loss because of Ps3, you have their reports that in the Nintendo case have hh and console and other merchandise together as well as a lot of Sony reports had other info. If you use hh to say Nintendo profited more on HOME console let's use MS total profit to say Xbox is the winner.

 

And on the topic of piracy you completely avoided answering and just stated that PSP have a worst tie ratio than DS using vgc bogus data and ignored that DS is equally easy to pirate and ps4 having bluray was harder to pirate than DS with cartridges. Also x360 didn't suffered with piracy even being easy to.

The tie ratio on vgchartz is based upon actual shipment data. It's not bogus at all.

PSP was much easier to pirate for than the DS. PSP used the wrong media and Sony later rectified that with the Vita (which has its own share of mistakes), what more proof do you want? The PSP only had 3 games that sold over 5 million units, the DS had 19 games that sold over 5 million units. Even the Wii U will most likely have more 5 million+ sellers lol.

Sony has handhelds as well, so it's only fair to include them into this discussion. They're dedicated gaming systems. MS total profit has little to do with gaming industry, so that comparison is bogus. 


Tie ratio based on shipment, yes, like all companies give shipment of all games... nope it's based on their algorithm... and even like that you can't prove which is easier to pirate, it's just you trying to bash PSP and make things better for DS and WiiU... I could botleg my PSP, DS, Wii and X360 all in the same afternoon without expending much, and what does  that have to do with the SW sold? Nothing. The easiness to pirate won't do a thing, the willingness of the customer to pirate or not would mean.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."