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kitler53 said:
Captain_Yuri said:

I never said you shouldn't be allowed to sell something or make money from it but if it has been free for the last 20+ years and when you do try to sell it, there is a large outcry that it shouldn't be sold, then if you want to make money, you should try a different method such as donations or don't bother at all. Because if you don't, not only will you not be selling many units if any at all, but you would also lose the people that like your mods and who you make the mods for cause they would go to someone else who does it for free.

20 years of free mods where a vast majority are utter shit.

allow monitization to exist and more high quality mods will exist.  the question is do you want more high quality mods to exist?

 

you can buy software these days and that hasn't prevented free-ware from existing.  there will always be free mods.   ..but there could be some really great ones if a way to recoop investments made existed. 

Thats true. Majority of them are shit but having them for free also has its advantages like companies letting the mods get overlooked due to the fact that they are not making money from it. Some of the best mods out there have been based on themes such as lord of the rings, such as mario games, and etc. But when there is money involved, then it becomes a whole different story because not only will tons of them get dmca takedown notices from companies like New Line Cinema, Nintendo and etc, the consumers will have no way to get a refund apart from the "good will" of the modder... And who knows how that will affect the free mods when the lawyers of companies look even deeper than just the paid ones. We have had quite a few cases already where free mods from Lord of the Rings and Mario ones already recieving take down notices and having them paid will be even worse because it will attract the companies even more

On top of that, there are mods that require other mods to run so selling that also poses a challenge because you may or may not be getting permission from the other modder. And of course, if the game dev decides to update the game, the game/mod itself will break and it will be up to the "good will" of the modder to fix it and hopefully fix it fast. Sure, that last point can be lessened since the modder would want to provide good customer service but that won't stop some customers from being burned.

And there are more issues even after that with selling mods and while I understand the advantages of being paid for your work, the amount of issues that it will open up will be essh worthy at best. Hence why a donation system would be the best of both worlds because you are donating optionally to the modder and not the mod itself which will alleviate many of the issues while still letting the modders make some money



                  

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