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billy07 said:
rocketpig said:
billy07 said:
rocketpig said:
Yes, there are ideas. The problem is that they're poorly acted, poorly written, and poorly implemented. That whole "storytelling" thing kinda flies right over Kojima's head.
But your idea of a mature storytelling seems to be "less is more" which is clearly not the case in philosophy. If you want to have a truly indepth knowledge of philosophical ideas and subject matter you need to expose them in long winded text. They should be present either fleshed out completely or not at allb if they're going to be dumbed down as they were in MGS3. You can't do philosophy "gracefully"with allusions or such, that's simply touching upon the subject matter not exploring it. There's a difference between presenting idea's and providing in depth review of the subject matters.

 


Then Kojima should write a philosophical text and stop torturing us by trying to force ideas into a media that doesn't work well with his ideas.

 You say that, but what I do not understand is why cannot Kojima just implement his philosophy into his games for those who like it and those who do not can play others games, about 99.99% of video games which don't follow the formula of Kojima's games? Why should Kojima give up on injecting heavy philosophy into his games for fans who appreciate it just to satisfy others such as yourself who could easily chose to play any of the thousands of games out there? Why he should cater to the majority when every other gaming company is doing that already?

 


Well said. Edit: Or rather rhetorically asked, heh.