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V-r0cK said:
Materia-Blade said:

what gamepad feature? I can't believe someone still tries to use this lame excuse. not only devs aren't forced to use the gamepad, we are talking about a yearly franchise that already got two releases on wii u. they can just import all controls they used before.

And I can't believe its hard for you to understand that it's more effective to have this game on PS3/360 than on Wii U.  

Look at the sales of CoD Ghost and Advance Warfare for last gen consoles, and look at the sales for Wii U's last CoD game.  You think Activision would rather reject millions and millions of copies sold on PS3/360 to sell less than a million just on the Wii U?  You see how the last two CoD were on last gen and NOT on Wii U...do you see why??

Strategic wise, the Wii U would be the last home console for Activision to put CoD on AFTER the PS3/360.  Thus, goes back to my original point (or my second post,  the explaination of my original point).  I honestly don't see how you're not following this.  I'm just going to stop responding after this.

let's see. it's counterproductive to port to ps360 because it's two extra versions that the audience would buy elsewhere due to gen shift.

sales for advanced warfare on ps360 had huge declines over ghosts, wich already declined. if bo3 were on ps360, those versions would only sell about 3-4 million combined. Sales that would go to 8th gen platforms if the versions didn't exist, making it a wasted effort. Meanwhile, the installed base of wii u is much higher than it was when the last cod release, it's only natural that it would sell much better than before. and unlike ps360 versions, those sales wouldn't go anywhere else.