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Gaming - Forum Styled D&D? - View Post

sundin13 said:

Normal table top role playing games have a rule set and a goal while ours was more just free form straight role playing. It was a lot of fun for a little while but waiting for other people just got a little too much, and there wasn't really enough unity in the group. Sometimes it just felt like everyone was doing their own thing and some of the personalities were a little too much to work with.

If we can nail down a tighter ruleset it may be able to work and with summer break basically here I'm certainly down for anything (except DMing). It is a great writing exercise if nothing else ^.^


Wright's original thread is a great reference point. However, like you said their has to be stringent rules and a cap on the number of players playing, with a great emphasis on the overall needs of the party.

I am quite reluctant being the Dungeon Master myself as I am a complete novice.



"Life is but a gentle death. Fate is but a sickness that results in extinction and in the midst of all the uncertainty, lies resolve."