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PieToast said:
MikeRox said:


Vita is his first PlayStation system, so playing them on PS3 isn't an option. Yes the frame rate drops are noticible, but that doesn't make them bad ports, unless you can point me to somewhere you can play these games portably at 60fps? You expect a reduced frame rate on portable devices so I don't see how it's a "bad port"?

You can comment that the frame rates aren't as good, thas a perfectly valid observation, however to me, a bad port is broken. They are perfectly playable and a perfectly valid way to enjoy the games so I think that's a poor conclusion to make.

That was a poor choice of words on my part. They are still be playable, but the developers should have made better comprimises to make them more stable IMO.


I agree they could have been better, however I also understand the issues that they had. Just like how Sega Saturn emulation to this day is so difficult. the PS2 was pretty unique architechture, so raw CPU grunt alone won't allow decent ports.  I'm sure Sony would have had PS2 classics on Vita if it was viable for them.

But you only need to look at Xenoblade Chronicles 3D to see just how a "port" when put on mobile hardware means a massive cut back on performances. Chugzilla right there despite having a whole new hardware iteration released for it.



RIP Dad 25/11/51 - 13/12/13. You will be missed but never forgotten.