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Goatseye said:
Puppyroach said:
tokilamockingbrd said:
too bad you did not enjoy these games when they were actually amazing. Back in the early 2000s when Halo 2 came out it was a technical marvel. It's online blew away everything else at that time. Halo 2 began the online era for consoles.

I think it is bittersweet it took until a point the when series is at a low point for you to finally catch on to it.

My point is, if it impressed you now imagine what it would have felt like to play this over 10 years ago, before CoD4.

I would claim the series hit its high with Halo4.

Oh! The hate bandwagon H4 gets. Most of them couldn't even tell you why with a proper explanation.


I can :p .  Well, actually I don't hate Halo 4.  I really liked the campaign.  It being a character centered story rather than just plot centered and having a bigger emphasis on ancient lore was great and refreshing.  It's the multiplayer that fell flat for me.  It just felt...awkward, like a clumsy middle ground between the heavier Halo and twitchier CoD.  I had the same issue with Killzone Shadowfall, which also stood in an uncomfortable middle ground.  There was less emphasis on map weapons and vehicles, it just felt like they tried to appease a different crowd but hamstrung what made Halo distinct to begin with.  I don't have an issue with all of it, Iike the special ability things like the boost and such.  It's just the overall experience was very men to me, especially compared to Halo 2 and 3.