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lol the $2000 dollar argument is for people who go around talking about 4k, triple monitors and ultra settings.

If you are talking about 1080p and medium settings, I dont think console gamers really care that you spent extra (compared to a console) for a higher frame rate on a game that released this late on PC.

I really hope every PC gamer who spent more money on their build than a console gets better performance throughout the gen, but if you didnt spend a lot extra, expect it to fall behind on performance on the newer games. Most devs are not going to optimise their games for old configuration, and even if they do, it wont be a thorough as with consoles.

PC parts reach peak performance and optimisation near launch and then become cheaper. Consoles become cheaper as they reach their peak performance and optimisation continually improves.