foxtail said:
I mentioned Final Fantasy (and Square) specifically because it was being talked about, but 3rd party games were often the focus of Nintendo Power. Above are just some examples of familiar 3rd party series (Megaman, Final Fantasy, Contra, Ninja Gaiden, Castlevania, Street Fighter) that were highlighted in the Nintendo magazine. The exclusivity deals as reported before was that third parties were allowed to move their games to other platform afters two years time. Nintendo did have a rule in the US where publishers could only release 5 games per year on the NES, but that rule didn't apply in Japan. Any enterprising company could get around that rule like Konami did by creating a shell company, and in the US Konami's was Ultra Games. This 5 game rule was made at a time when cheap/poorly made games were easy to make on the NES, and they didn't want a repeat of what happened to Atari. They got rid of that rule some time after with the SNES. |
And was that a good 3rd partie relationship?? Nintendo still don't know how to properly foster their relationship with 3rd parties.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."