Barozi said:
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Sure, but on consoles everyone has all of these options at their disposal while on PC people have different hardware limitations. So if they want to play competitively they can also choose the settings that allow them to do so. I don't think I've really ever experienced this being a huge issue in the multiplayer PC games I've played more than casually. Keyboard + mouse type and input lag (which can be affected by framerate) are much greater concerns. On the console end people modify their controllers to have better gameplay performance. The games where this really mattered though were fast paced FPS games like Quake (most FPS games these days are much, much slower.)