Mr Puggsly said: Seriously, just use your head. The Wiimote doesn't have a joystick therefore it can't emulate a dual joystick gamepad unless its using motion. Its not a standard gamepad so give that arguement a rest. The support that declined first was core software, because that declined quickly. Family games and other casual stuff did well for years after. Again, you aren't looking at what type of software was doing well. You're merely looking at software sales as a whole. Sorry, but Wii never sold core software as well as SNES/PS/PS2. The Wii had the most casual audience a home console has ever had. Simply look at its best selling software if you need proof. The Wii audience obviously didn't go to Wii U, they either didn't buy another console or went to Xbox and Playstation. Even 3DS software sales are down compared to DS because casual gamers are now content with phone games. Frankly, casual gamers moving away from portable consoles and home consoles to phones/tablets has impacted Nintendo the most. |
"The Wiimote doesn't have a joystick therefore it can't emulate a dual joystick gamepad unless its using motion."
wtf? what is this "joystick" you are talking about? if it's the analogue stick, the wiimote and nunchuck certainly have it.
"The support that declined first was core software, because that declined quickly. Family games and other casual stuff did well for years after"
Downplaying by dismissing things as family/casual and false statement about "core software" sales. the wii had a lot of releases untill the end of 2010 and software sales FOR ALL KINDS OF GAMES kept strong up to that point.
"Sorry, but Wii never sold core software as well as SNES/PS/PS2."
Numbers say otherwise.
"The Wii had the most casual audience a home console has ever had. Simply look at its best selling software if you need proof."
When will you stop downplaying the wii? This conversation is over.