Mr Puggsly said:
Seriously, just use your head. The Wiimote doesn't have a joystick therefore it can't emulate a dual joystick gamepad unless its using motion. Its not a standard gamepad so give that arguement a rest. The support that declined first was core software, because that declined quickly. Family games and other casual stuff did well for years after. Again, you aren't looking at what type of software was doing well. You're merely looking at software sales as a whole. Sorry, but Wii never sold core software as well as SNES/PS/PS2. The Wii had the most casual audience a home console has ever had. Simply look at its best selling software if you need proof. The Wii audience obviously didn't go to Wii U, they either didn't buy another console or went to Xbox and Playstation. Even 3DS software sales are down compared to DS because casual gamers are now content with phone games. Frankly, casual gamers moving away from portable consoles and home consoles to phones/tablets has impacted Nintendo the most. |
you mean non gamer, not casual gamers, casual gamers stayed on sony and went to xbox look at the best selling software, casual friendly "cool" games, a lot of bad FPS. a COD player is a casual, your aunt is a non gamer if she just "plays" wii fit.