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Materia-Blade said:
DonFerrari said:


And if we remove the mandatory bundled sw of Wii from sw total the attach ratio would be dangerously approaching 1/2 of X360, which again shows how it dropped hard and fast. For the more hacked excuse you see how the lack of foresight of Nintendo was big. X360 is quite easy to mod, but you lose MP so the strong online helped a lot. Also game price, Nintendo hold price for far too long, so people that would never pay 60 on the game but rather wait 1 year for used at sub 20 will just pirate the games. Now when you can find gems for 5-15 why pirate and lose online?

"And if we remove the mandatory bundled sw of Wii from sw total the attach ratio would be dangerously approaching 1/2 of X360, which again shows how it dropped hard and fast."

I'm sincerely interested, where did you get that from? and even if it were true, how would that relate to dropping fast?

VG chartz has wii software at 900 million vs x360 software at 924 million. Virtual tie.

http://www.vgchartz.com/gamedb/?page=1&results=1000&name=&platform=Wii&minSales=0&publisher=&genre=&sort=GL

http://www.vgchartz.com/gamedb/?page=1&results=1000&name=&platform=X360&minSales=0&publisher=&genre=&sort=GL

Wii sports would have sold 30m+ without the bundle, as japan proves. That gives you 850m wii software vs 900m x360 software (no bundle, remember?)

Now, are you gonna say 850m is almost half of 900m?

See answer to zorg



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."