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zorg1000 said:
DonFerrari said:


And if we remove the mandatory bundled sw of Wii from sw total the attach ratio would be dangerously approaching 1/2 of X360, which again shows how it dropped hard and fast. For the more hacked excuse you see how the lack of foresight of Nintendo was big. X360 is quite easy to mod, but you lose MP so the strong online helped a lot. Also game price, Nintendo hold price for far too long, so people that would never pay 60 on the game but rather wait 1 year for used at sub 20 will just pirate the games. Now when you can find gems for 5-15 why pirate and lose online?

What if we remove the mandatory bundled software of 360? U act like Nintendo is the only one to bundle games. I can probably find over 50 games that had bundles on 360 at some point.

Uhnnnnnnnnn find me how many games were bundled for 50% of the consoles for 0 dollars. Wii had 2 games for free for a long time. So it would be like 750M on a 102M userbase against 950M on a 85M userbase. For me that is quite the gap, while x360 keep selling much more sw than Wii.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."