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Mr Puggsly said:
Materia-Blade said:
Mr Puggsly said:

Ah, I said the Wiimote and Nunchuck is not a "standard" gamepad. Stop arguing this point, the existence of the Wii Pro Controller proves I'm right.

Here's the thing, you're looking at software sales as a whole. You aren't taking into consideration what type of software was selling on Wii. The people that enjoyed core games on Wii declined quickly. The people buying casual and 1st party games on Wii stayed around longer but went away as well. Wii support declined because the audience went away.

Again, I'm just giving facts. Most people will agree with me because its reality.

You said gamepad, wiimote + nunchuck is one. the pro controller is for the extra buttons.

Now to some points: there's no such thing as "casual" game. dismissing a game as "casual" is very imature. ya know, fps was a new genre once, will you consider it casual? the wii brought new kinds of play that were enjoyed by new and old gamers. on top of that, all kinds of games sold well to great on the wii. saying things like "The people that enjoyed core games on Wii declined quickly" is beyond wrong. it's pure downplaying. you aren't giving me facts, facts would be how wii had great software sales while software kept being released on it.

No, the Pro Controller is dual joystick and not motion based. The Wiimote and Nunchuck often utilize motion. Again, you're just wrong.

I'm not downplaying the Wii, I'm telling you why it went from mega popular to fading into obscurity rather quickly when compared to its competitors. The Wii U is struggling because the Wii was simply a fad. The audience Wii acquired were mostly just casuals that wanted something cool at the moment. The Wii owners that had a greater interest in gaming simply went to a console with superior core lineups like Xbox and Playstation.

For the record, I don't dislike the Wii and I still mine along with a collection of game. I think it was a fine machine with a respectable library. But the Wii audience was mostly casuals that wanted the cool new device. The audience for Wii went away quickly because it was mostly hype. It was a very successful platform for shovelware because the audience was generally not avid gamers.

Wiimote and nunchuck CAN utilize motion. It's only a few buttons from being a more tradicional controller.

"I'm not downplaying the Wii, I'm telling you why it went from mega popular to fading into obscurity rather quickly when compared to its competitors."

It didn't. Software sales only declined when software releases slowed considerably and it kept being played just like any other console. I can also counter argument that the competitors started the gen into obscurity and took a long time to get rid of it.

"The Wii U is struggling because the Wii was simply a fad. The audience Wii acquired were mostly just casuals that wanted something cool at the moment."

yeah, 100% wrong. also, that is downplaying. Wii was acquired and played by the usual audience of snes/ps/ps2 that are kids and teens. The difference is that it was also enjoyed by the older part of the family.

"The Wii owners that had a greater interest in gaming simply went to a console with superior core lineups like Xbox and Playstation."

Waiting for your proof but I already know it isn't true. you really should speak for yourself in subjects like this and stop downplaying a system and it's games.