Pavolink said:
Last gen you have new experiences. From Zelda touch to Zelda motion. Good or bad, it was something new, and we can't say the same about this gen. Nintendo can't expect to keep releasing remakes and people going to buy it and be ok with that. One day people won't like it and leave the franchise. On top of that, last gen not being good doesn't excuse the poor perfomance this gen, in fact, they must have step up but their answer was to remake old beloved games. Aonuma always says the same. They want to break conventions and it will be the ultimate Zelda experience. In the end, he fails to do so. He has not been capable of developing a balanced game like Ocarina of Time was at its time: overworld, boss battle, desing, dungeons, puzzles. Some of their games exceed on certain aspects while others fail miserably. Ocarina of Time was delayed because the transition to 3D, changed some mechanics and planned 2 expansions for it. Yet, it came in 1998, third holiday season for the N64. One of those expansion became a complete game 2 years later. The Wind Waker was released in Japan in 2002 bur delayed to the overseas only 3 months. Twilight Princess was delayed 1 year to develop the Wii version, but was ready after 3 years. Skyward Sword on the other hand, started this downward trend as it took 5 years, same as this game. The problem this time, is that we don't have original content to play unlike the Wii where you have at least the TP Wii version. And for your question, I don't know. I can't be sure, but right now I don't feel anything about the game. |
ALBW have similar owerlworld like game that is old around 24 years (lol), but it's new game with new experience.
Like I said ALBW delivered new experience despite similar overworld, and Zelda U will certanly deliver new experience. I don't think this gen is poor performance for Zelda fans, on the contrary, it is very good generation for Zelda fans, 3 great remakes and 2 new games (one of them looks like a Ultimate Zelda). Give me two new Zelda games and two remakes per generation and I am a happy Zelda fan.
Well I didnt saw Aounuma talked so much before about breaking Zelda conventions. For Zelda U they announce that want to go back to Zelda roots (Zelda NES), big open world with the feeling of freedom and more explanation than any previous Zelda game, and breaking conventions about finishing dungeons in certain order. In Zelda U footages we already saw very big open world with feeling of freedom and very big potential for exploration, and about breaking dungeons and other conventions, we already saw some of them in ALBW.
It could say that every home Zelda except MM was delayed, and only because MM start life as URA Zelda and use same engine and majority of same textures and models from Ocarina Of Time, if that wasnt the case MM probably would be delayed too.
Zelda games are becoming more and more complexing and bigger, they need more time to be developed, especially in HD era, add to that Nintendo way for delivering perfectly complete, finished and working game, at the end you will get one new home Zelda game per generation.
Only way I see that they could finish two new Zelda home games in generation is that they pull again Majora's Mask again, use same game engine, same textures and majority of models, and make new game in somehow similar world like previous game just with completely new story, similar to Ocarina Of Time and Majoras Mask. Example, we have Zelda U and new game could be Zelda U game just in dark world or new game in new kingdom near Zelda U world, something like that would easily be made like a DLC in around year, year and half. This cant be case this gen ofcourse, but they would release game like that at first year for next home console and later they would have plenty time for new Zelda game.
For Zelda U I expect to be one of the best Zelda after Ocarina Of Time (for me best game ever, not just Zelda game) and I think that Nintendo will surprise at E3 and nevertheless show at least small proper trailer for Zelda U.