tbone51 said:
-to play this enormous world and story you need time and effort -the cutscene is too long so sometimes it feels like watching a movie -the explanation for the world is good but too much cutscenes -the tempo of dialogue is slow -lack of explanations for game systems
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So basically cutscenes are to long and too frequent. That's good and bad. I didn't think that XBC's cutscenes were too like because, let's be real, the game isn't standing on its gameplay alone. But if the cutscenes are somehow too invasive, that could be a huge problem. I forgive JRPGs for long cutscenes before other games because they always have gameplay that can't entertain without them. Still, there is such a thing as too much.