Materia-Blade said:
Burek said:
Wii 10 million sellers: Wii Sports, Mario Kart Wii, Wii Sport Resort, Wii Play, New Super Mario Bros. Wii, Wii Fit, Wii Fit Plus, Super Smash Brothers Brawl, Super Mario Galaxy, Just Dance 3. I won't even get into DS, as that is not even the topic of this conversation.
Then we go to see what sells on WiiU: New Super Mario Bros. U, Mario Kart 8, Nintendo Land, Super Smash Bros, Super mario World U, New Super Luigi U, Wii Party U..... the same damn games over and over and over and over, just a couple of titles repeated non-stop, and aimed at a very specific target audience (pre-teens). And since those pre-teens have grown up, and new pre-teens now have a different interest, Nintendo is left holding the bag of unmarketable and unwanted consoles (as we can see from the sales in their 30 months on the market).
Nintendo has nothing to offer anymore, and they realize that. That's why they decided to continue chasing the pre-teen market into the mobile territory. I really do hope they succeed, so that they can move out of the home console business once and for all. But they have overstayed their welcome a long time ago. To even think that the company that still thinks it is 1989 can be competitive in 2015 or 2019 is unimaginable, not if they just keep pushing out the same game to the same people that have shown that they are getting really tired of a complete lack of vision and ideas. To think that all of a sudden a person will show up that will have the power and guts to push Nintendo out of that deeply entrenched Groundhog Day...
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I see that you ignore donkey kong, bayonetta 2, hyrule warriors, zombi U, monster hunter, lego city, rayman...
And that's without mentioning how wrong it is to refer to those games as "the same game over and over again". Especially when cod, fifa and AC are what sells on other consoles and those can actually be called "the same game over and over" (every year).
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I did not intentionally ignore them, but had no purpose to mention them, as they almost all still cater to the exact same prepubescent audience, with the exception of Bayonetta which was bought by Nintendo when they still thought that they can compete with real consoles, and the result was its failure, and Monster Hunter that for some unknown reason sells well in Japan and nowhere else.
Playstation and subsequent XBox were the ones that brought gaming to mainstream, and the result is that those consoles now enjoy success (large or moderate) as consumer electronics devices, while Nintendo still clings to their defeated strategy of selling a gaming console as a children's toy.
- M, Carl