| Words Of Wisdom said: I think people are being a little unfair to Ajax. Better graphics and hardware give artists more freedom to give life to their artistic vision. I could just imagine how frustrating it would be to be an artist wanting for a game to look just perfect but to be hindered because the machine was not technically able to fulfill my artistic vision. Maybe all the little touchs that suck up processing power don't matter to some people. Maybe flowing hair and rippling realistic water aren't important to you. But consider it from the perspective artist would love to see her creations come to life in vivid beauty. No one "needs" anything, but it's better to have lots of capabilities in the machine and not need them all than to be limited, restricted by what the machine can do. If Square feels that the PS3's hardware is most able to fully convey their artistic vision to the world then that's what they'll use (within reason, budget...etc). |
Well then why doesn't all "artists" just develop their games for top of the line PCs. That way, they won't be hindered by anything at all. Anyways, Ajax is making an assumption at what SE wants (actually he is assuming that SE doesn't want FFXIV on the Wii because it's too inferior to handled the "visual style" which is an extremely poor excuse) It's nice to have a powerful machine but to work on but just because Wii can't do some things does not mean SE is automatically discounting it which is the argument Ajax is making. Anyways, the FF XII cost $40 million to develop for on the PS2 which is such an unreasonable budget but the huge install base made it worth it. I can only guess the budget for XIII but it's doubtful the sales will match the previous installments. It seems these days the "artistic freedom" drives up development cost needlessly as well as create delays in the game's release.








