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bunchanumbers said:
HollyGamer said:
Bofferbrauer said:
deskpro2k3 said:


Lets step out of fantasy land. Nintendo stuck with cartridge all the way up to N64, and then its weird mini disc on the Game Cube. Last time I check, Sega last two consoles use CD roms and if there was no PS1 then I'm pretty sure most of the third party support would go to Sega because of its larger memory capacity.

The Dreamcast actually uses GD-ROMs which are higher capacity CD-ROM, but actually have less capacity than the Mini-DVDs used on the Gamecube.

And the Gamecube actually had pretty good third party support, even Square Enix came back after the fallout from Secret of Mana settled.

Even the Nintendo 64 had some nice third party titles like Turok, Goldeneye 64 and Doom64, to name just a few. Back then most space on a disc was still used by video sequences and out-of-engine cutscenes. Take these away, and 90% of the playstation titles would have fit on N64 cartridges; you'd just need to tell the story in a different way.

But then again that's the whole point for this thread, you wouldn't have play gamecube if PS1 wasn't there with their CD ROM, Nintendo would have stuck with catridge  becuase SEGA faild with their saturn and CD, Nintendo will just adopt catridge and games only be on expensive PC and mainstream gamer will not exist outside Japan. SONy brought games with their global marketing and financial, and design the console not for Japan and define game not only for "kid".

But that's not a guaranteed result. Without Sony Bluray wouldn't have won the format wars and HD-DVD would have been the standard. There would have been other routes to take and most likely would have been taken. Besides if anything Nintendo would have shifted towards SD cards and that would have worked out fine for them. Also there were others besides Sega who messed around with CDs. 3DO and Atari come to mind.

So think do you think  PS1` stronger because of CD??? read my other new rply to AlfredoTurkey, CD is just the icing on the cake on PS1 winning on game industry back then.