DolPhanTendo said:
binary solo said:
DolPhanTendo said:
Lol at the 500k Struggle I wish only NINTENDO fans could vote on this. It's sad how some just hate for no reason. This guy will also be the first to say "well with barely anything released and no third parties of coarse it's selling, NINTENDO owners have nothing to buy".
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Why? Because Nintendo fans would vote based on hope and wishes rather than looking at empirical information? I'm basing my views on software sales on Wii U to date, according to VGC because I have nothing better to go on. Fact is, aside from ZombiU there is no brand new IP on Wii U that has sold above 500K, according to VGC. If there is a benchmark against which Splatoon should be measured it's The Wonderful 101.
I see you don't even bother answering the question I pose, rather you content yourself with throwing out unfounded accusations, and putting words on my keyboard I've never written. Where is your evidence of my irrational hate and making excuses for games selling better than I predicted? When it comes to predicting sales for Wii U games I've been pretty close to how things have turned out most of the time, because I try to be analytical about things rather than be lead by my emotions or my hopes and wishes. You think I want Splatoon to fail. I'm just trying to read WiiU's reality and predict how things will go. If how I read things isn't to your liking suddenly it's because I am hating for no reason. What are you going to say if what I've suggested comes close to being true? Are you going to write me an apology?
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Well first off ZombiU did not do great because of the lack of effort Ubisoft did in making the game. Had potential to be a seller from how fun it is but you can tell it wasn't pieced together correctly and did not even try and use the systems power, see Smash or Bayonetta. Second; Bayonetta is actually selling better compared too PS3/360 versions, even though what you bring up, a small install base. Lastly; Wonderful 101 bombed because although a great game visually it's game play was average and got average reviews, with that and no marketing for it all I'm surprised it reached 300,000.
So now let's look at Splatoon the hype is real reviews so far have been great to excellent, Check. Marketing is there with the amiibos, Check. Install base is now a little larger and the WiiU is up YoY, check. Are people looking at this as they really want to play yes they are go read my thread Splatoon system seller for those deets, check.
Everything isn't black and white sometimes you have to look at what's happening with Splatoon and compare too the other games logically not it's new IP so it fail because of the other new IPs. If that s your logic on everything then you must missed hard on guessing the The Evil Within numbers or The Order numbers.
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Thank you. A reply that addresses the issue instead of attacking the person. Some good points there too. And some of those elements is why I'm giving Splatoon a FW of between 150 and 200K. That level of sales is a pretty good start for a new IP on Wii U.
Not sure why the Amiibos thing is being proposed as a big help for this game. Look at the Amiibos that are out now, what are the most popular ones? They are the ones that are the iconic Nintendo franchise characters. If Splatoon Amiibos are only the hitherto unknown characters who are in this game then I don't think you can count on them to especially boost popularity. You can't just throw generic amiibos at a game and think it will help sell the game. If the game is getting franchise characters as amiibos, suddenly it's not quite a wholly new IP, because it's leaning on established IP to help sales.
“The fundamental cause of the trouble is that in the modern world the stupid are cocksure while the intelligent are full of doubt.” - Bertrand Russell
"When the power of love overcomes the love of power, the world will know peace."
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