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bonzobanana said:

I don't think it will surprise anyone that cartoon graphics games that require low cpu resources look good on wii u and  beat ps3 much of the time. PS3 gpu is realtively weak, weaker than 360 and the only way it really punches above its weight is when cell processors are used to assist it and give it a boost which was only really viable for bigger budget games that were mature enough to use later development software. 

Xenoblade chronicles doesn't look as fluid or detailed as many ps3 and 360 open world games like skyrim and its physics engine looks very basic. As for open world games in general that isn't a wii u strength. Watchdogs really struggles on wii u. Not only low frame rates but constantly accessing the optical drive is horrible as well as noisy. Those sort of games are a bad fit for wii u. GTA V looks utterly amazing on ps3, truly breathtaking for last gen. I've seen nothing even close to it on wii u with as many processes going on simulating a huge world. Even the new X game looks like a game of much simpler mechanics even though its got some visual pluses. 

https://www.youtube.com/watch?v=apRqCP5RDDE

At the end of the day people believe what they want to believe. I've got a ps3, 360 and wii u and connect them to a projector where the graphics can be seen clearly. The wii u strengths are basically it's primary developer Nintendo and not much else. Why are we even having a debate about wii u vs 360 and PS3, its because its performance has been utterly compromised by low cost components that it can not even start to compete with modern designs like ps4 and xbone.

Lets not forget its not just the wii u performance in games where the frame rates are low but there are issues where the wii u version is slower to load and the wii u gamepad is missing features like analogue triggers these also erode heavily into the wii u gaming experience and you end up with the wii u version of games being inferior even if its a rare game like Need for Speed Most Wanted where they have managed to add some improved textures in the wii u version.

It's a real shame that Nintendo have released such weak, compromised hardware. 

"I don't think it will surprise anyone that cartoon graphics games that require low cpu resources look good on wii u and  beat ps3 much of the time."

"Cartoon" graphics require as many resources as any other artstyle, period.

"Xenoblade chronicles doesn't look as fluid or detailed as many ps3 and 360 open world games like skyrim"

XCX looks far more fluid, detailed and bigger than any ps360 open world game, especially skyrim (that had too many low polygon low res objects).

"Watchdogs really struggles on wii u."

That happens when you make a lazy port.

"GTA V looks utterly amazing on ps3, truly breathtaking for last gen. I've seen nothing even close to it on wii u with as many processes going on simulating a huge world. "

GTA 5 only looks good if you compare it to other ps360 games. Wii U games are on a higher level than it.