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BenKenobi88 said:
If you're going to have a huge sandbox world with little consequences, I think there needs to be more stuff to do.

I found Oblivion BORING, BORING, AHHH! Seriously, I wandered around for hours only coming across a few things, slaying them and walking some more.

At least make it interesting...

Exactly! This is why Grand Theft Auto works and Oblivion doesn't. Whether you like GTA or not (I lean more towards the not btw), it has TONS of stuff to do wherever you go. Oblivion didn't. Oblivion was empty and lifeless. The world was so large just for the hell of it. Not because they needed it that large to have lots of content. And the things you could do were so limited, dull, and without consequence. It just wasn't interesting.

I'm OCD and every game I start I have to finish. I didn't finish Oblivion. It was so horribly boring that an OCD person who is extremely bothered by not finishing a game, couldn't finish it. I finished freaking Zoids: Battle Legends.

You would literally have to pay me to pay Oblivion again, and you would have to pay well.  If I was given the choice between going to work, and playing Oblivion for the same amount of money per hour, I would go to work.