By using this site, you agree to our Privacy Policy and our Terms of Use. Close
SpokenTruth said:
Hynad said:

If SM3DW couldn't remain at 60fps at all time with so little on screen, no matter how pretty it looks, there'd be a problem.

Crack in Time would run locked at 60fps as well if its level were set in a similar kind of design. The fact that it manages to remain at 60fps most of the time already is more than good enough. 

Remind me again how many players A Crack In Time is again and how many screens it's being renderd on?

Ha ha ha. You clearly don't understand how the Wii U works. 

Wii U games are rendered once. What is displayed on the Gamepad screen is a video streamed by the console. ^_-