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Xxain said:
Materia-Blade said:

Tales of graces was japan only for the wii version, and sales were hindered because the game had to be recalled. If it wasn't for that, it would have sold much more. The ps3 version had a worldwide release. Now let's say tales of graces on wii had also released in the west and got pessimistic sales that made it's global ltd reach 500k. Put those together with the ps3 version and what do we get? 1.4 million, aka more than any exclusive tales of has ever sold.

This helps proving that smaller franchises would do better by going multiplatform. if games like persona and tales of struggle to reach 800k per iteration on a single platform and they can get at least 50% more sales just for making it multiplatform, they should do it.

There is alot of assuming in that. Then you also if a game is destined to sell 1 million on a proven fanbase, but a multi plat may give it another 300k; For the development cost of adding another console, is that worth it? It may amount to a bigger sales number but profit margin? 

I didn't mention an extra 300k, but that alone already mean an extra 33%+ for a mere port. even less than that would be worth it. remember that 1 million is the exception for those games. they tend to sell 500-800k on a single platform.

And no, I'm not assuming much. the wii had another tales of, tales of symphonia 2: dawn of the new world. it sold 500k worldwide and the japanese sales were basically equal to tales of graces on wii. considering that dotnw is much inferior than graces and graces got the recall problem, it is very safe to say that graces would have sold a minimum of 500k worldwide. probably 600-700k without the buggy mess that caused the recall.